January 30, 2012 at 11:38 am

giantbomb asks Ono the right questions in this new interview

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Let’s face it, many interviews we get lately do not add anything new to things we already know. Most interviewers ask general questions and never ask the questions we want aswers to, like for example: Why can’t we filter players who do not want to use the gem system? well the folks at giantbomb.com had a chance to chat with Ono san and, unlike many other interviewers, they did ask him the right questions, like the one i just mentioned:

Giant Bomb: With the gem system, why not allow users to filter out players, based on whether or not they are using gems?

Yoshinori Ono: When we were putting together all the concepts, we realized this would be the most ambitious fighting game that we’ve ever put together. Definitely, the gem system was part of that. If we made it so players could filter out players without gems and things like that, I mean, it’d be one way to play the game, but when we put together our initial vision of how it played, that was a very important part. Yeah, you can go into battle without gems–you don’t have to use it if you don’t want to–but we really think it’s a shame because we really think it makes the game better. As a whole, it’s a very important part of the game.

You can read the full interview by clicking here!

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One Comment

  1. “Giant Bomb: What’s the biggest lesson you’ve learned from working with another developer’s set of characters?

    Ono: We thought King was a tiger. He’s not! He’s a lion. [laughs] He has spots…he looks like a tiger, but, actually, he’s not a tiger.”

    …Ono, King is a Jaguar (or rather he wears a Jaguar mask but you get my point). -_-

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