Archive for March 2009
31
Funny post of the day: What if Akuma was a white skinny dude?
0 Comments | Posted by strugler in Uncategorized
Then, he will probably look like this (click to enlarge):
ps: i found this pic while browsing ebay looking for some Sf goodies.

A brilliant Idea from Adam Woz, a fellow SRK member: He put together a blog specifically to show and announce ragequitters! If you are not familiar with the word rage quitter, it is someone who quit the online match when he knows he is loosing to you. I hate QUITTERS!!! why can’t they take a loss like a man???
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2nd Video of the day: The secret of Akuma’s raging demon revealed!!!!
23 Comments | Posted by strugler in Uncategorized
A special Thanx to Philip wright for the head’s up
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videoS of the day: All Alt colors and personal actions for the whole sf4 roster
0 Comments | Posted by strugler in Uncategorized
30
Ono san explains the challenge behind resurrescting the Street Fighter Franchise in SFIV
0 Comments | Posted by strugler in Uncategorized

At the Game developer Conference that took place last week, Ono san did a presentation where he explained the process behind making Street Fighter IV and how challenging it was to live to fans expectation. Gamespot has the full scoop.
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I bet you dont love Street Fighter as much as this dude!!!
23 Comments | Posted by strugler in Uncategorized
30
Do you find some diffculties conencting to SFIV matches? Seth Killian explains why
0 Comments | Posted by strugler in Uncategorized

Over at the Capcom Unity boards, Seth Killian explained why it is sometimes hard to connect to an online match by detailing how the SF4 online match making work:
From the time a match is posted on the searchable list, you hit the button to join it, and then the signal goes back “I am joining,” the match is often already full from someone else doing the same thing. Since it has to match you up with another individual, rather than a larger group of individuals, and “join in progress” is obviously not relevant, the window is fairly tight. With hundreds of thousands of people all scrambling to jump through the same windows, it can be tough sometimes to successfully jump through that window.
As mentioned, creating your own match, setting search parameters in custom, and most definitely turning on “Fight Request” can be helps in maximizing your time.

Over at the official SF4 Dev blog, game producer Shizowa san answered a bunch of questions asked by the fans. The interview is of course in japanese but luckily Azrael from SRK Forums translated most of the interview. Check it out:
A: Ah yes, the patch. In the same way we fixed things when going from the arcade version to the home version, we will be performing little tweaks to fix the odd parts.
When the title update is released, for everyone who goes online this patch will download automatically.
(Az’s Note: The question only asks about the console characters, but the person answering doesn’t specify if she’s only talking about the console chars or the whole game. She also says “the same way we made changes from the arcade version”…did they make changes?)
Q: We heard that DeeJay and T-Hawk were planned for the game but didn’t make it. We’d like to see them put in.
A: Yeah huh. They were already plenty developed…!
It’d be nice if we could do something to not let that go to waste, but…!!
(Az’s Note: That sounds like a “no”.)
26
Capcom creates Street Fighter theme for igoogle
0 Comments | Posted by strugler in Uncategorized
We’re excited to announce new Mega Man and Street Fighter themes for iGoogle. Fans can now create even more personalized iGoogle pages with Capcom themes celebrating the iconic brands, Mega Man and Street Fighter. Starting today, iGoogle invites you to update your iGoogle page with your favorite characters from these beloved video game franchises. If you’d like to try this out right now, follow the links below and add your theme automatically onto your very own iGoogle page: If you have any questions, don’t hesitate to contact us. Thanks,
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Video of The Day: Only Sean can help you time a FADC into Ultra
0 Comments | Posted by strugler in Uncategorized



